FAQ Użytkownicy Grupy Galerie Rejestracja Zaloguj
Profil Zaloguj się, by sprawdzić wiadomości Szukaj

Gear for a Tanking Paladin

 
Napisz nowy temat   Odpowiedz do tematu    Forum Strona Główna -> Tabor
Autor Wiadomość
a2fvg6dgj7f




Dołączył: 15 Wrz 2010
Posty: 142
Przeczytał: 0 tematów

Ostrzeżeń: 0/3
Skąd: England

PostWysłany: Czw 6:58, 04 Lis 2010    Temat postu: Gear for a Tanking Paladin

Gear for a Tanking Paladin is pretty easy in theory, but turns into a constant juggling act of micro-management in reality.You can try contsct us for [link widoczny dla zalogowanych], you will find we are the best choice for your aion kinah. In theory it is easy as you need to get to 540 defense to avoid getting critically hit by raid bosses and then stack Stamina and avoidance abilities (Dodge, Parry, Block).
There are some other useful abilities such as Strength (for threat generation and block value), Hit, and Expertise. However this is where the balancing act comes in.If you want to Cheapest aion kinah, you can contact us, too. Your primary goal will always be to remain at 540 Defense or just slightly over. Once this is complete then you need to focus on health through Stamina so that you can take big enough hits to live until a heal hits you.
Stat wise it is easy to see why Stamina is important - every point provides you with 10 extra base health which turns into more after your talents and Kings.Ownning enough Buy aion kinah is the core to this game. When you factor in the boost through talents and Blessing of Kings, a simple investment of 10 stamina that would grant 100 health becomes significantly more.
Obviously the more health you can have as a tank the better, however a balancing act comes into play as you need to ensure defensive abilities as well or you will be too hard to heal no matter the amount of health you have.You also can get some other news and information and [link widoczny dla zalogowanych] from us. Because all of your stamina increases are multiplicative they work out as follows: 104% x 106% x 110% = 121.25% instead of the 120 that you would expect.
Once you have enough health for the content that you are tanking you should instead focus on becoming "Unhittable" or "Block Capped". While this is a bit of a misnomer since you can still be hit, what you are looking to do is raise your avoidance stats to a point that you are not able to be hit with a normal hit, instead the worst you will suffer is a hit that you block with your shield.So you can look for a secure [link widoczny dla zalogowanych] store to aion kinah safe in transaction. What this means is that the worst an enemy can do to you is their normal hit damage minus your block value. We will look at this more in the Unhittable section below.
Strength is the other tanking stat as it provides both threat through increased attack power and damage,[link widoczny dla zalogowanych], and mitigation, through increased block value. Every two points of strength adds a point of block value reducing the incoming damage.


Post został pochwalony 0 razy
Powrót do góry
Zobacz profil autora
Wyświetl posty z ostatnich:   
Napisz nowy temat   Odpowiedz do tematu    Forum Strona Główna -> Tabor Wszystkie czasy w strefie EET (Europa)
Strona 1 z 1

 
Skocz do:  
Możesz pisać nowe tematy
Możesz odpowiadać w tematach
Nie możesz zmieniać swoich postów
Nie możesz usuwać swoich postów
Nie możesz głosować w ankietach


fora.pl - załóż własne forum dyskusyjne za darmo

Elveron phpBB theme/template by Ulf Frisk and Michael Schaeffer
Copyright Š Ulf Frisk, Michael Schaeffer 2004


Powered by phpBB © 2001, 2002 phpBB Group
Regulamin